Do not do game designs to make any money (1984)

>_We have pretty much passed the period where hobbyists could put together a game that would have commercial prospect. It’s much more difficult to break in, much less stay in. Right now, in November 1984, I would discourage anyone. If you want to do a game, do it for fun, but don’t try to do game designs to make any money. The odds are so much against the individual that I would hate to wish that heartbreak on anyone._

Chris Crawford
Compute Magazine, February 1985

via [The fortress of infinitude](http://www.randomterrain.com/gamedesign/hobby.html).


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